Champions

TechTop Champions is a program for students in Grade 4–12 (ages 10–16) to explore technology and innovation. Learners receive online mentoring every Sunday and after school, along with hardware support such as laptops, electronics kits, and practice servers. With guidance from expert trainers, students build hands-on projects that tackle real-world challenges connected to the UN Sustainable Development Goals (SDGs) and turn their ideas into working solutions.

TechTop Champions is a nationwide program that empowers students in Grades 4 to 12 (ages 10 to 16) to become young innovators, creators, and problem-solvers. Through online mentoring, hands-on hardware support, and guidance from real experts, students get the chance to turn their ideas into meaningful solutions for the UN Sustainable Development Goals (SDGs).

Why TechTop Champions?

The world needs creators who can think boldly and build confidently. TechTop Champions helps young learners discover their talent through:

  • Online Mentoring from expert engineers, innovators, and trained mentors
  • Hardware Support such as laptops, electronics kits, microcontrollers, and even practice servers
  • Guided Innovation Projects solving real-world SDG challenges
  • A Safe, Encouraging Space to explore ideas, experiment, and grow skills

What Students Get

1. Weekly Expert Sessions

Students meet mentors every Sunday and also receive guidance after school on weekdays. These sessions help them:

  • Learn tech and innovation skills at their own pace
  • Get feedback on their ideas
  • Understand how to build projects—from concept to prototype
2. Learn-by-Doing Hardware Support

Every student gets access to tools they need, including:

  • Laptops and computing resources
  • Electronics and robotics kits
  • IoT modules and sensors
  • Cloud environments and practice servers
3. SDG-Focused Learning

Students design solutions aligned with global needs, such as:

  • Clean energy
  • Quality education
  • Climate action
  • Health and well-being
  • Responsible consumption
  • …and many more

This hands-on approach ensures ideas don’t stay ideas—they become working models.

Who Can Join?

Any student from Grade 4 to Grade 12 who is curious, creative, and eager to learn. No previous technical experience is required—just curiosity and passion.

Program Outcomes

By the end of the program, TechTop Champions can:

  • Think critically and solve problems independently
  • Build real working prototypes
  • Understand technology in an exciting, practical way
  • Present ideas confidently to mentors, parents, and peers
  • Begin their journey as young innovators and future changemakers

Join the Next Generation of Innovators
TechTop Champions helps young students discover that innovation is not something for “someday”—it’s something they can start right now.

TinkerChampions

Ameya

Ameya M

TinkerChampion

Adhil

Muhammed Adhil T S

TinkerChampion